Gyre may only have 3 Arcspheres active at once. Damage per second inflicted by the electric field is multiplied by 2 times if at least 3 enemies are hit inside the initial impact radius. ![]() It emits an electric field with a 7 meter sight detection radius, shocking all surviving and new enemies in range to inflict 100 / 150 / 200 / 250 Electricity damage per second with a guaranteed status effect.
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